Invest in the Future
Invest in the Future is an interactive game played with cards. It combines story-telling and strategy to engage players in thinking about the importance taking Climate Change into consideration as they strive to make responsible, sustainable development investment decisions. Players work together and also compete to see who can develop the best-prepared district so residents can thrive in a changing climate.
Why this game?
Climate change is happening and the rising generation will need to understand how to make resilient development decisions in order to build the future with well-being for all.
Facilitator skill level
The game can be played without a facilitator. However, a facilitator can be used to introduce the game and provide information about local climate change concerns, and/or to guide debrief discussion to elicit and consolidate insights and mutual learning from game-play.
Ages 13 and up
Number of players
3-5 per game, multiple simultaneous games may be played as competing teams
Time needed for gameplay/discussion
60 – 90 minutes
- Game Packet
- Rules Reminder
- Action Sheet (compressed, uncompressed)
- Token strips (or use stones in the 5 colors) (compressed, uncompressed)
- Sector Mat (compressed, uncompressed)
- Development Cards
1x Education (compressed, uncompressed)
1x Energy (compressed, uncompressed)
1x Environment (compressed, uncompressed)
1x Health (compressed, uncompressed)
1x Infrastructure (compressed, uncompressed)
- Disaster Cards (compressed, uncompressed)
- A coin (any two-sided object to flip)
If you want the uncompressed files of this game, please feel free to email: firstname.lastname@example.org
Play space requirements
Anywhere 3-5 people can sit together with a flat surface to place materials
How to win this game
Players strive to complete projects to gain the most development points
All the steps are clearly explained in the Game Rules guide.
 Invest in the Future is based on the FFDM (Flexible Forward-thinking Decision-Making) game originally designed by Antidote Games and developed with the Red Cross Red Crescent Climate Centre for the Africa Climate Change Resilience Alliance (ACCRA) for use with district planners. This game has been redesigned as an experiential learning game for young people in Southeast Asia by the enGAgeMEnt Lab at Emerson College, in collaboration with the Red Cross Red Crescent Climate Centre and PLAN International.