Photo by: Knud Falk, Red Cross Red Crescent Climate Centre


‘Ready’ was developed as an innovative way to have focused conversations with communities around location-specific disaster preparedness and disaster risk reduction. ‘Ready’ is a physical game that can be played using any disaster scenario, and is most effective using a realistic scenario for the participants.

Learning objectives

‘Ready’ Explore localised disaster preparedness and prioritisation while working in a team. With the extended debriefing and follow-up planning a good community “early warning – early action” contingency plan be generated.

Target audience

Community members. The game can also be played with disaster managers/volunteers/branch officers etc.

Playspace requirements

A large open space, at least 20 by 20 meters. Mentally prepare and agree with the “helpers” the boundaries of the game area.


This game was developed with support from the American Red Cross (International Services Team), and from a research grant to the Red Cross/Red Crescent Climate Centre from the Climate and Development Knowledge Network (CDKN Action Lab Innovation Fund).

Creative Commons LicenseThis work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.

For this game is needed:

Participants: 3-50
Facilitator skill: **/***
Minutes for gameplay: 0 - 30 min