Gender and Climate Game

Image from video by the Red Cross Red Crescent Climate Centre


A participatory activity to support experiential learning and dialogue on the differential vulnerability of women and men facing climate variability and change. Players first take on the role of subsistence farmers facing changing risks — then ‘walk in the shoes’ of a specific gender role.

Learning objectives

To learn about decision making under uncertainty and the role of gender in humanitarian and development planning.

Intended audience

Community members/donors/disaster managers/ volunteers/ branch officers etc

Playspace requirements

An open, rectangular space that can accommodate all participants walking about.


This game was developed with support from the American Red Cross (International Services Team), and from a research grant to the Red Cross/Red Crescent Climate Centre from the Climate and Development Knowledge Network (CDKN Action Lab Innovation Fund).
As such, this game is an output from a project funded by the UK Department for International Development (DFID) and the Netherlands Directorate-General for International Cooperation (DGIS) for the benefit of developing countries. However, the views expressed and information contained in it are not necessarily those of or endorsed by DFID, DGIS or the entities managing the delivery of the Climate and Development Knowledge Network, which can accept no responsibility or liability for such views, completeness or accuracy of the information or for any reliance placed on them.

Creative Commons LicenseThis work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.

For this game is needed:

Participants: 10-40
Facilitator skill: ***/***
Minutes for gameplay: 60 - 90 min