Dissolving Disasters


This physical participatory activity aims to support experiential learning and dialogue on the concept of ‘resilience’. Players become subsistence farmers and face changing risks.

Learning objectives

Communication skills, decision making under uncertainty, role of donors in humanitarian and development work.

Intended audience

Community members /donors/ disaster managers/ volunteers/ branch officers etc.

Playspace requirements

An open, rectangular space that can accommodate all participants walk about the room. 


This game was designed for the Rockefeller Foundation Workshop Series on Resilience, held in New York City during July and August 2011. This game was developed with support from the American Red Cross (International Services Team), and from a reserach grant to the Red Cross Red Crescent Climate Centre from the Climate and Development Knowledge Network (CDKN Action Lab Innovation Fund). 

As such, the game is an output from a project funded by the UK Department for International Development (DFID) and the Netherlands Directorate-General for International Cooperation (DGIS) for the benefit of developing countries. However, the views expressed and information contained in it are not necessarily those of or endorsed by DFID, DGIS or the entities managing the delivery of the CDKN, which can accept no responsibility or liability for such views, completeness or accuracy of the information or any reliance placed on them. 

Creative Commons License

This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.

For this game is needed:

Participants: 8-40
Facilitator skill: ***/***
Minutes for gameplay: 60 - 90 min